Category:Packages
From The Elder Scrolls Construction Set Wiki
Packages are bundles of AI instructions with conditions for when and how to execute them. They are placed on an actor by dragging them to the AI Package List.
When an actor needs to pick a new package, the list is examined from the top. The first package that is valid based on it's schedule and conditions is selected and applied to the actor.
- Package Type: Sets the basic behavior type for the package. Each type enable and disable appropriate fields in the tabs.
- Flags: A set of flags that modify the behavior of the package.
- Door Flags: Any teleport doors that are owned by the actor or the actor's faction and which are in the cell or adjacent cells will be locked or unlocked depending on how these flags are set. This is primarily used by shop merchants in the game.
- Schedule Tab: Sets the time at which the package can run. The schedule cannot be in less than one hour blocks. As a rule, either set day and month, or day of the week, not both.
- Conditions Tab: A full set of conditions that must be true for the package to be selected. Only applies if the schedule is valid. "Run on Target" is only valid if the package has a defined Target.
- Location Tab: Defines the location for the package to occur. It is strongly recommended that you only use the Near Reference option. The In Cell option can produce unexpected behavior. If no location is selected then it defaults to the Near Current Location setting.
- Near Reference: Select the reference from the render window or from the lists.
- In Cell: Not recommended. It can produce unexpected behavior.
- Near Current Location: Centers the package's location on where the NPC is when the package starts.
- Near Editor Location: Centers the package's location on the default location of the NPC.
- Radius: The distance from the package's center that is considered valid.
- Note: While in most cases the radius means from the actor outward, in the case of "Travel" packages, it means distance from the location.
- Target Tab: Some packages types have a target that is independent from the location.
- Specific Reference: Select the reference from the render window or the lists.
- Any Object: Select a particular object ID or a class of objects.
- Value: The number of these items, that the package will interact with if it is a Generic Target. It is the distance to the target if it is a specific target.
[edit] See Also
Articles in category "Packages"
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