Force Armor To Be Unequipped

From The Elder Scrolls Construction Set Wiki

[edit] Remove Armor Spell

I want to make a spell that would have the target only un-equip armor. I've tried the Remove item thing but that completely removes all of their inventory. How would I just have them remove their armor?

I dont want to remove weapons or such things. Just have them un-equip their armor. I want to make slightly easier kills while still having to dodge blows that do damage(unlike if they dont have any weapon) as well as being able to get their items after they die. Help!!!!!!


- - Zeratul

You could use removeitem, then add it again on death. Have you tried doing something like Armour_name.unequip?

Of course, the problem with those two is finding out what items the NPC has in their inventory, without checking for every piece of armour in the game. So it is possible, but might be very clumsy.--Evrae 15:19, 27 May 2006 (EDT)

How would i add the items back on death if they arent there anymore? could you tell me how to do that? can you use * for anything in a script? i could go *.unequip, so ill try that. [Zeratul]

--Omzy

You could create a new package that has armor unequipped for duration of an hour with the "must complete" option checked and use a spell effect script that uses the AddScriptPackage command. Since the calling actor will be the one hit with the spell, the spell's target will run the package. Will the npc keep the armor off during the fight? Not sure, but this is one avenue to pursue if you want to experiment.

--Omzy


Why not make a powerful version of the Disintegrate Armor spell? WaerLoga 24 June (EDT)

That would destroy their armor entirely.
One approach is to create a new item, like a boot, that covers all of the armor slots. Equipping and then unequipping this would force any items equipped in those slots to be unequipped. This would of course unequip clothing too, not just armor.
The other approach is to use getEquippedObject. Scruggs 12:45, 8 October 2006 (EDT)

You could put all the armor in the inventory, but then click it as a Death Item. Then you put the same armor in, but you equip it to the character. Then just use a destroy armor spell or something, then when the NPC or whoever dies, the armor would be available to pick up.

If you simply want to make faster kills but you want to be evenly matched with NPCs, you could increase fDamageWeaponMult in the settings. This will proportionally increase the damage of all weapons, including ones wielded by NPCs.

Shad0w 00:29, 17 January 2007 (EST)

You could add an item of clothing which covers all slots, then equip, then unequip it. That will force off all their armor (and clothes). However, it would also make them vanish for a frame in which it's equipped, but has no art (to cover the whole body) --Wrye 20:10, 7 May 2007 (EDT)

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