IsActionRef

From The Elder Scrolls Construction Set Wiki

Syntax:

(bool) IsActionRef ObjectRefID 

Useful only inside an OnActivate block. Returns true if the specified ObjectRefID was the activator.

[edit] Example

begin OnActivate 
  if IsActionRef player == 1 
     MessageBox "You can't activate me, sucka!" 
  else 
     Activate 
  endif 
end 

[edit] See Also

GetActionRef

Personal tools