SetAtStart
From The Elder Scrolls Construction Set Wiki
Deprecated function This script function is documented but either not implemented or else superceded by another function. Please do not use this function in your mod; alternatives are offered in the article.
Syntax:
SetAtStart
This theoretically resets the object to its original location and rotation.
It does not actually work, however. If necessary, such a reset could be achieved with MoveTo and/or SetPos

