SetContainerRespawns

From The Elder Scrolls Construction Set Wiki

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetContainerRespawns respawns:bool objectID:ref
(nothing) reference.SetUnsafeContainer respawns:bool objectID:ref

Sets whether the container's contents respawn.

[edit] Notes

  • This change is not persisted in the save game..

[edit] See Also