SetNthEffectItemScriptHostile

From The Elder Scrolls Construction Set Wiki

A command for Oblivion Script Extender

Syntax:

(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short

Sets whether the scripted effect is hostile.

[edit] See Also

IsNthEffectItemScriptHostile

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