SetNumericGameSetting

From The Elder Scrolls Construction Set Wiki

A command for Oblivion Script Extender

Syntax:

SetNumericGameSetting GMST value

Sets the desired game setting to the desired value while in game.


[edit] Example

SetNumericGameSetting iMagicMaxSummonedCreatureTypes 10
SetNumericGameSetting iMagicMaxSummonedCreatureTypes Variable

Sets the limit on the number of summonable creatures to 10.


[edit] Notes

  • This function is identical to Con_SetGameSetting with the difference that it accepts variables as well as numeric values.
  • Changes made to game settings with this function will not be included in the savegame file. This has two consequences:
    1. If you want to make a permanent change to a game setting you will need code to update the value after a savegame is reloaded (see GetGameLoaded).
    2. When you change a game setting, and then reload a game, the change will still be active. The game setting will be only reset when you exit and restart Oblivion, or when you do it in your script after reload.


[edit] See Also

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