Talk:CloneForm

From The Elder Scrolls Construction Set Wiki

For any other type you must first set a ref variable to the appropriate objectID before calling CloneForm.

hippo, is this maybe why my cloned NPCs didn't have any inventory items? I was calling set clone to cloneForm in a magic script w/o supplying a base objectID - it worked, but the clone was naked. Scruggs 00:32, 6 December 2006 (EST)

[edit] References to Clones

As far as I can tell, trying to modify a cloned object via a reference variable is currently not working (obse v0009a) —mmmpld 21:58, 12 March 2007 (EDT)