Talk:Debug Text

From The Elder Scrolls Construction Set Wiki

[edit] One - Animations

The first line says:

HK_STATE -> OnGround. 

This state shows whatever action the actor is performing. For example, if I was jumping and blocking with a shield at the same time, it would read:

Action -> Block HK_STATE -> InAir. 

Since the HK_STATE is a string variable, is there any way to access this variable in a script?--Omzy 17:47, 13 June 2006 (EDT)

Personal tools