Talk:Telekinesis

From The Elder Scrolls Construction Set Wiki

Telekinesis Property on Ingredients

I've got a small problem. I want one of the ingredients that are being made for the Silgrad Tower mod to be able to have a Telekinesis spell effect, like in TES3, but I can't seem to be able to apply a Telekinesis effect to an ingredient. Anybody else having this problem? The Imperial Dragon 20:28, 13 November 2006 (EST)

Some spell effects are flagged as "No Ingredient" on the magic effects page. Supposedly, clearing that flag will let you assign the effect to an ingredient, but I haven't had much luck with that. I've had some luck using a hex-editor to change the effect on an ingredient, but sometimes when making potions with it you end up with a poison instead of a potion, or vice-versa. Try altering the "No Ingredient" flag first and see how you make out. Scruggs 21:06, 13 November 2006 (EST)

Isn't working. What I think I've narrowed it down to is the fact that it casts the effect on target as opposed to on self like in TES3. Unfortunately, the CS will not let me toggle the "self", "target", or "touch" flags... The Imperial Dragon 01:55, 14 November 2006 (EST)