IsAttacking

From The Elder Scrolls Construction Set Wiki


A command for Oblivion Script Extender

Syntax:

(IsAttacking:bool) actor:ref.IsAttacking

Returns 1 if the calling actor is attacking.

Notes

  • Will return 1 while the Actor is attacking, but sometimes even longer than IsCasting. So this will not work reliably:
if MyRef.isattacking == 1 && MyRef.iscasting == 0
   message"I am attacking but not casting!"
endif

Use this instead:

if MyRef.AnimPathIncludes "attack" == 1 && MyRef.AnimPathIncludes "cast" == 0
   message"I am attacking but not casting!"
endif


  • Will return 1 for a few frames while the player is power attacking as well. In cases where a normal and a power attack is to be differentiated, onControlDown and isControlPressed can be substituted for isAttacking and isPowerAttacking respectively, with appropriate checks.

See Also

Personal tools