IsScripted

From The Elder Scrolls Construction Set Wiki

A command for Oblivion Script Extender

Syntax:

(isScripted:bool) reference.IsScripted targetObjectID:ref

Returns whether the scriptable object has a script attached to it or not. Note that this is not intended for use on spells, for which you should use IsNthEffectItemScripted instead.

See Also

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