SetScaleEX
From The Elder Scrolls Construction Set Wiki
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetScaleEX scale:float
Sets the scale of the calling reference. Unlike SetScale, the scale is not limited to a certain range.
Notes
- The reference should be disabled and then enabled after calling this function in order to update its scale and collision properties.
- The new scale is saved in the savegame.